Gaming 7 months ago Share Tweet Pin Share The new sci-fi thriller Prey is all about discovering an intricately intended area station. Regretably, it looks to want to lead you around that area station by the nose.That is proper, it’s me! The person who’s usually telling you to attempt playing games without having minimaps and other navigational aids. I’ve performed a few several hours of Prey and even though I really like it so considerably, I wish there had been additional alternatives for tweaking the HUD. Or really, any alternatives for tweaking the HUD.In specific, I wish mission objectives weren’t seen by default. As quickly as you get there in the initially open up area, you’ll see an objective marker on your HUD. Go right here, the sport says. Go get the movie file. Go. Go get it.Here’s what the marker seems like: I was unable to find significantly by way of HUD customization in the menu, so I checked under the “objectives” tab in my journal. Turns out, yep, you can deactivate your recent objective. Pick out the objective in your journal, hit the button to “set inactive,” and you are good to go.Here’s what it seems like with the objective marker off: Ah, liberty! Every time you choose up a new mission, it looks like the sport quickly would make it lively and seen, so you’ll have to go in and convert it off each individual time. It’s not as well significantly of an inconvenience, however with any luck , Arkane will incorporate some alternatives to enable us tweak the HUD to the extent that we could in their past sport, Dishonored. (Update: Arkane lead designer Ricardo Bare stated on Twitter that they are in fact organizing to incorporate additional HUD alternatives.)I know I say this about most games, but I really do urge you to attempt playing Prey with no seen mission objectives. It’s an unusually open up-finished sport that’s just begging you to mess around and explore it. By shelling out interest to my surroundings, I’ve experienced small problems figuring out wherever I am and wherever I ought to be heading. And hey, there are maps in all places! The Talos-1 station has struck me as an unusually nicely thought-out put so considerably, and I’ve been having a large amount of fun to just poking around and discovering. You never need a mission objective telling you wherever to go subsequent. Go wherever you want.