facebook_pixel

Real Money Can Be Used to Buy Cosmetic Items in Battlefield 5

Real Money Can Be Used to Buy Cosmetic Items in Battlefield 5

Battlefield 5 will have purchasable hard currency that can be used to buy cosmetic items in-game, a spokesperson from EA told Polygon yesterday. The hard currency is available alongside in-game currency you can grind for through regular gameplay.

Customization is a big deal in Battlefield 5, thanks to the introduction of “Companies,” which serve as your base of operations. You can customize everything in your Company, including soldiers, tanks, weapons, planes, you name it. Your Company is a big part of Battlefield 5’s multiplayer experience, so players are certain to snap up as many hairstyles, distinctive clothing items, and paint jobs as they can to make their own mark on the killing fields.



“This jacket cost me 50,000 Bazooka Joe comics.”

While players can effectively buy cosmetic items for their Company, any sort of upgrades that make their soldiers, vehicles, or weapons more powerful can only be bought with currency earned in-game. That means “Pay to Win” shouldn’t be a problem, which is what EA promised at the Battlefield 5 reveal earlier this week.

Battlefield 5 is coming to Xbox One, PlayStation 4, and PC on October 19, though you can get the game eight days earlier (October 11) if you’re an EA Play or Origin Access subscriber. We’re already doubling down on our coverage for this anticipated World War II shooter. Visit our Battlefield 5 guide for up-to-the-minute information on everything you need to know about the game.

[Via Polygon]

This article may contain links to online retail stores. If you click on one and buy the product we may receive a small commission. For more information, go here.

// Load the SDK Asynchronously (function(d) var js, id = 'facebook-jssdk', ref = d.getElementsByTagName('script')[0]; if (d.getElementById(id)) return; js = d.createElement('script'); js.id = id; js.async = true; js.src = "http://connect.facebook.net/en_GB/all.js"; ref.parentNode.insertBefore(js, ref); (document));