Star Wars Battlefront II Is Written By Spec Ops: The Line&#039s Author And An Ex-IGN Reporter

Star Wars Battlefront II, which was formally declared past weekend, will give lovers what they’ve wished for two many years now: Mitch Dyer. Also, a one-participant campaign.

To generate this subsequent Battlefront (not to be puzzled with the other Star Wars Battlefront II), EA employed Walt Williams, best acknowledged for his get the job done creating the critically lauded shooter Spec Ops: The Line, as effectively as Dyer, a former reporter for IGN (and mate of mine) who now functions for EA Motive in Montreal.

EA Motive, if you’re not familiar, is a new-ish studio established by former Assassin’s Creed producer Jade Raymond to support get the job done on Star Wars video games including this 1 and an additional, additional mysterious game, developed by Visceral and helmed by former Uncharted director Amy Hennig.


This is an appealing stage for the franchise, signaling that the developers of Star Wars Battlefront II are interested in cultivating a right story fairly than stringing together some neat missions and contacting it a working day. There is no way to know irrespective of whether Battlefront II’s campaign will be any superior until eventually we’ve played it—November seventeen!—but it’s harmless to suppose it’ll entail white phosphorus.

Enjoyable truth: Star Wars Battlefront II is the initially one-participant Star Wars game considering that the 2012 masterpiece Kinect Star Wars, which introduced us this gem:

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